CharacterMarksmanGold LanePatch 2.2.16a

Karrie

Karrie, the Lost Star, is a marksman who plays in the Gold Lane.

Also known as Lost Star

Lore

Indifferent and powerful Yasson. Karrie was trained by the Empire to become a war machine from when she was a child, because of her incredible talent. After one battle, the seriously wounded Karrie fused with the consciousness of an alien prophet, so she knew the fate of the demise of her hometown, and to find a way to break the prophecy, she left Alaghat.

Marksman · Gold LaneKarrie official portrait

Official portrait © Moonton

Combat sheet

HP2,320
HP regen8/s
Physical attack120
Physical defense17
Magic defense15
Movement speed240
Attack speed1.04/s
Attack speed ratio100%
Mana500
Mana regen4/s

Skills

4 skills

Ability index →
Passive

Lightwheel Mark

Buff

Karrie's Basic Attacks and skills apply a stack of Lightwheel Mark on hit. Once a target has 5 stacks of Lightwheel Marks, the marks will turn into a lightwheel, dealing True Damage equal to 5 (+1% Extra Physical Attack)% of the target's to them (only up to 300 damage against creeps).

Skill 1
CD 865 Mana

Spinning Lightwheel

AOESlow

Karrie releases a sphere of surging energy in the target direction, dealing 250 (+90% Total Physical Attack) Physical Damage to enemies in its path. The sphere will stop upon hitting an enemy hero or reaching its max travel distance, continuously dealing 150 (+20% Total Physical Attack) Physical Damage to nearby enemies and slowing them by 80% for 1s.

Skill 2
CD 4.535 Mana

Phantom Step

MobilityDamage

Karrie dashes in the target direction while throwing a lightwheel at the nearest enemy, dealing 150 (+70% Total Physical Attack) Physical Damage and applying a stack of Lightwheel Mark on them. When in Dual Wield state, Karrie throws two lightwheels instead.

Ultimate
CD 35100 Mana

Speedy Lightwheel

BuffBurst

Karrie enters Dual Wield state for 10s, gaining 20% Movement Speed. Each Basic Attack deals 40 (+50% Total Physical Attack) Physical Damage and throws 2 lightwheels that inherit a portion of Attack Effects.

Counter / cooperate relationship

Matchups

Counters

Tanks such as Tigreal and Fredrinn that take more damage from her HP percent attacks.

Countered by

Long range heroes such as Xavier, Layla and Nana due to Karrie's medium range.

Compatibility

Assassins like Saber and Aamon who can eliminate ranged threats so Karrie can focus the frontline.

Best teammates

Official combos

Combos

TEAMFIGHT COMBOS

Use her Ultimate to apply extra Lightwheel Marks with Basic Attacks and 1st Skill to slow enemies, and then chase with her 2nd Skill to secure the kill.

LANING COMBOS

Use her 1st Skill to poke enemies and slow them, then follow up with Basic Attacks. She can then use her 2nd Skill to chase or reposition herself.

Sources