CharacterSupportAssassinRoamPatch 2.2.16a

Mathilda

Mathilda, the Swift Plume, is a support who plays in the Roam.

Also known as Swift Plume

Lore

A brave girl who stands up and doesn't fear power. The tribe where Mathilda lives has guarded the Holy Mountain for generations. Once, members of the tribe rescued a group of sand hunters under Kane, but unexpectedly they bit the hand that fed them by taking the Holy Mountain as their own. Mathilda was unafraid of their power. She left her hometown and met Clint. In the end, with the help of Clint, she was able to get her vengeance and return to the Holy Mountain with her tribe, inheriting the Holy Mountain's mysterious power.

Support · RoamMathilda official portrait

Official portrait © Moonton

Combat sheet

HP2,530
HP regen6.8/s
Physical attack120
Physical defense22
Magic defense15
Movement speed252
Attack speed1/s
Attack speed ratio100%
Mana500
Mana regen4/s

Skills

4 skills

Ability index →
Passive

Ancestral Guidance

DamageSpeed Up

Mathilda gains Ancestral Guidance while moving. When it's fully charged, her next Basic Attack will be enhanced, dealing 200 (+100% Total Physical Attack) (+100% Total Magic Power) Magic Damage to the target and granting her 80 extra Movement Speed that decays over 2.5s.

Skill 1
CD 7.550 Mana

Soul Bloom

Burst

Mathilda resonates with the power of her ancestors for 4s, attracting wisps as her movement distance increases (up to 6 wisps). At the end of the skill's duration, or when Mathilda casts this skill again, the wisps will seek and attack nearby enemies, each dealing 275 (+125% Total Magic Power) Magic Damage and revealing the enemies' positions briefly. Subsequent damage dealt by wisps to the same target decays to 40%.

Skill 2
CD 13.560 Mana

Guiding Wind

MobilityShield

Mathilda leaps in the target direction and creates a field around her, gaining a 350 (+180% Total Magic Power) shield and 25% extra Movement Speed for 3s. Allied heroes who come into contact with the field will receive a 50% shield and Guiding Wind. The first allied hero that triggers Guiding Wind will be guided to Mathilda, and both of them will gain the same Movement Speed boost. When casting this skill during Circling Eagle, Mathilda won't change her position. Guiding Wind expires 2s after the hero leaves Mathilda's field.

Ultimate
CD 65120 Mana

Circling Eagle

MobilityShield

Mathilda applies a Soul Mark to the target enemy hero and circles around them for up to 3.5s, during which her wisps will fly into nearby enemies, each dealing 40 (+15% Total Magic Power) Magic Damage. The Soul Mark will also slow the target by 15% and Soul Bloom will prioritize the target with Soul Mark. Within the duration, Mathilda can select an area to dash to. At the end of the duration, she'll dash at the target with Soul Mark, dealing 320 (+120% Total Magic Power) Magic Damage while knocking enemies in her path airborne for 0.6s, transferring the Soul Mark to the first enemy hero that she knocks airborne, and reducing the skill cooldown by 40%. Mathilda gains Control Immunity and a 400 (+180% Total Magic Power) shield for the skill duration.

Counter / cooperate relationship

Matchups

Counters

Mathilda excels in harassment and single-target CC, making her a great counter to squishy heroes with no escape skills, like Gord and Vale.

Countered by

Mathilda is countered by Tanks with multiple CC skills, such as Franco and Minsitthar.

Compatibility

Mathilda works well with high burst damage heroes who can use Guiding Wind and follow up her Ultimate to secure kills, such as Saber and Eudora.

Best teammates

Official combos

Combos

TEAMFIGHT COMBOS

In teamfights, first activate Mathilda's 1st skill, then immediately use her 2nd Skill to get to a good position to initiate from and unleash her Ultimate on the primary target. This combo allows Mathilda to quickly CC a key enemy hero, and lets an ally follow up by using Guiding Wind from her 2nd Skill.

LANING COMBOS

In the laning phase, use Mathilda's 1st Skill in advance and keep moving to gather wisps, then use her 2nd Skill to get close to the enemy and unleash all her wisps at the target before ending with an enhanced Basic Attack. Use her Ultimate to secure the kill if the enemy is low on HP.

Sources