CharacterMageMid LanePatch 2.2.16a

Kagura

Kagura, the Onmyouji Master, is a mage who plays in the Mid Lane.

Also known as Onmyouji Master

Lore

A young spirit born of the deep longings stored within the Seimei Umbrella, she has finaly stepped out of her dream, like a radiant bloom, in defiance of the dark night. Though the Scarlet Shadow bestowed her a name and Hayabusa taught her of peace, the young Kagura remained uncertain of her true path. When she opened her umbrella in contemplation, she beheld not gentle rain but visions of calamity, eternities of regret, and a past seen through her umbrella. At last, Kagura understood: though born from lingering attachments, her path led toward freedom. She would carry both the regrets and hopes of those who had passed to experience the beauty of the mortal realm they were never able to, and embrace the future they were robbed of yet graciously bestowed upon her.

Mage · Mid LaneKagura official portrait

Official portrait © Moonton

Combat sheet

HP2,380
HP regen7/s
Physical attack118
Magic Power0
Physical defense17
Magic defense15
Movement speed240
Attack speed1.02/s
Attack speed ratio100%
Mana500
Mana regen4/s

File

Role
Mage
Lane
Mid Lane
Region
Cadia Riverlands
City
Scarlet Shadow
Specialty
Poke · Finisher
Resource
Mana
Released
2016
Cost
32,000 BP / 599 Diamonds

Skills

4 skills

Ability index →
Passive

Yin Yang Gathering

ShieldCC

Upon retrieving the Seimei Umbrella, Kagura gains a 450 (+80% Total Magic Power) shield, stuns nearby enemies for 0.5s, and slows them by 60% for 1s. Cooldown: 4.5s.

Skill 1
CD 545 Mana

With Umbrella

Seimei Umbrella Open

DamageSlow

Kagura sends the Seimei Umbrella to the target location, dealing 365 (+105% Total Magic Power) Magic Damage to enemies in its path and slowing them by 60% for 0.5s. The Umbrella will automatically return to Kagura when she's too far away. This skill deals 130% damage to non-hero enemies.

Without Umbrella
CD 545 Mana

Seimei Umbrella Open

DamageSlow

Kagura sends the Seimei Umbrella to the target location, dealing 365 (+105% Total Magic Power) Magic Damage to enemies in its path and slowing them by 60% for 0.5s. The Umbrella will automatically return to Kagura when she's too far away. This skill deals 130% damage to non-hero enemies.

Skill 2
CD 1255 Mana

With Umbrella

Rasho Umbrella Flee

Remove CCMobility

Kagura removes all debuffs on her and leaps in the target direction, while leaving the Seimei Umbrella behind.

Without Umbrella
CD 1255 Mana

Rasho Umbrella Flee

MobilityDamage

Kagura teleports to the Seimei Umbrella's location and retrieves it, dealing 300 (+90% Total Magic Power) Magic Damage to the nearby enemies.

Ultimate
CD 3660 Mana

With Umbrella

Yin Yang Overturn

CCBurst

Kagura invokes the power of the Seimei Umbrella, dealing 250 (+95% Total Magic Power) Magic Damage to nearby enemies, knocking them back, and slowing them by 60% for 0.5s.

Without Umbrella
CD 3660 Mana

Yin Yang Overturn

BurstCC

Kagura resets the cooldown of Seimei Umbrella Open, dealing 235 (+60% Total Magic Power) Magic Damage to enemies around the Seimei Umbrella and slowing them by 60%. After 1.5s, enemy heroes around the umbrella are pulled to the center and take 480 (+155% Total Magic Power) Magic Damage.

Counter / cooperate relationship

Matchups

Counters

Kagura's Ultimate can deal high burst damage, making her strong against back-row heroes with no dash or blink, such as Layla and Eudora.

Countered by

Kagura is countered by heroes with more than one control immunity abilities that allow them to escape her various CC skills, heroes like Joy and Martis are good examples.

Compatibility

Kagura works well with tank heroes with strong CC skills that allow her to deal more damage with her Ultimate, such as Atlas and Tigreal.

Best teammates

Official combos

Combos

TEAMFIGHT COMBOS

Kagura should place her Umbrella between the enemies with her 1st Skill, then use her Ultimate to reset the cooldown for her 1st Skill to be able to adjust the Umbrella location before teleporting to the Umbrella location to stun nearby enemies. She should then use her Ultimate + 2nd Skill combo to escape from the fighting zone.

LANING COMBOS

Kagura can use her 1st Skill to poke the enemy with her Umbrella, then her 2nd Skill to teleport to the Umbrella's location, dealing more damage to the enemies and dash back by casting her 2nd Skill again.

Sources