Crimson Gleam
Alice shoots Blood Energy forward, dealing 100 (+50% Total Magic Power) Magic Damage to enemies. Use Again: Before Blood Energy dissipates, Alice can recast this skill as Scarlet Shadow to blink to its location.

Alice gains 1 stack(s) of Crimson each time her skill hits an enemy, lasting 4s (up to 2 stacks). Blood Banquet activates at max stacks. Blood Banquet: Every 0.5s, Alice deals 25 (+30% Total Magic Power) (+ 0.5% - 2.5% target's , scaling with level) Magic Damage to nearby enemies. She also recovers 10 (+3% Extra Max HP) HP and gains 8% Movement Speed. Its duration is refreshed when her skills hit an enemy hero. Damage to creeps is capped at 70 (+10*Hero Level) Magic Damage.
Related abilities
Crimson GleamAlice shoots Blood Energy forward, dealing 100 (+50% Total Magic Power) Magic Damage to enemies. Use Again: Before Blood Energy dissipates, Alice can recast this skill as Scarlet Shadow to blink to its location.
Doom WaltzAlice performs a deadly dance, dealing 350 (+130% Total Magic Power) Magic Damage to nearby enemies and slowing them by 70% for 1s. If Blood Banquet is active, the skill also scorches enemies, dealing 300% of Blood Banquet's damage and recovering the same amount of HP.
Throne of RuinAlice surrounds herself with blood, gaining Control Immunity and 50% Damage Reduction while slowing herself by 50%. After 1.5s, she descends from above, dealing 500 (+200% Total Magic Power) (+20% Extra Max HP) Magic Damage to all enemies in range and immobilizing them for 1s. While charging her Ultimate, Alice cannot use any hero skills other than Scarlet Shadow.
Moonton · 2026