Snack Time!
Heal
While out of combat, Chip takes a bite of potato chips every 2s. After 4 bites, he finishes a bag and recovers HP equal to 300 (+ 45% of his lost ).
After finishing a bag, Chip cannot eat again for 5s. (His bite count is retained if he enters combat before finishing the bag.)
Crash Course
CCAOE
Chip rams his hovercraft into the ground, dealing Magic Damage equal to 100 plus 4% of the target's and applying Chip's Mark on enemy units hit. Chip gains a 300 (+60% Total Magic Power) Shield upon hitting an enemy hero, which increases by 40% for each additional enemy hero hit. Chip's next Basic Attack will become ranged and also hit all nearby enemies with Chip's Mark, detonating the mark to deal 150 (+30% Total Magic Power) Magic Damage and stun each target for 0.6s.
Overtime
Speed Up
Chip rushes for 2s, gaining up to 65% extra Movement Speed, after which he maintains the max speed for 2s.
Chip's next Basic Attack will cause him to charge at the enemy, dealing 200 (+30% Total Magic Power) Magic Damage and knocking them back slightly.
Why Walk?
Teleport
Chip has 4 fixed Beacons on the map when the battle starts. Use this skill to teleport to any other Beacon. (This skill cannot be used in combat.)