Momentum
AOESlow
Leomord begins channeling, slowing enemies in the target direction by 25%. When the channeling is complete or interrupted, he thrusts his sword in the same direction, dealing up to 500 (+180% Total Physical Attack) Physical Damage to enemies hit (scales with channeling time; increased to 140% against creeps except the Turtle and Lord) and slowing them by 40% for 1s.
Use Again: Cast the skill again to cancel the channeling and immediately perform the thrust.
Decimation Assault
MobilitySlow
Leomord charges in a designated direction, dealing 300 (+50% Total Physical Attack) Physical Damage to enemies along the way and slowing them by 30% for 1s.
Phantom Steed
SummonMorph
Leomord summons Barbiel to rush to him, knocking back and dealing 100 (+40% Total Physical Attack) Physical Damage to all enemies in its path.
If Barbiel comes in contact with Leomord, they will enter the Mounted State, gaining 50% Movement Speed that decays over 2s.
Mounted State: Leomord gains a brand-new set of skills, and his Basic Attack can be used while moving and hits a circular area to deal AOE damage. Leomord also gains 70 Movement Speed and 30 . This lasts 10s.
Phantom Stomp
AOESlow
Barbiel leaps forward, dealing 325 (+120% Total Physical Attack) Physical Damage to enemies in the landing area and in front of him, while slowing them by 40% for 1s.
Phantom Charge
CCMobility
Barbiel charges forward in a designated direction, and knocks back all enemies on the path, dealing 300 (+80% Total Physical Attack) Physical Damage.