CharacterAssassinJunglePatch 2.2.16a

Hayabusa

Hayabusa, the Crimson Shadow, is an assassin who plays in the Jungle.

Also known as Crimson Shadow

Lore

The young leader of the Shadow Sect who wields his blade through moonless nights, walking the path of nindo without fear. As the second heir to the Shadow Sect of the Scarlet Shadow, Hayabusa had always looked up to his brother, a figure who he saw as the moon itself. To preserve the delicate balance of power between the Shadow and Scarlet Sects, Hayabusa willingly took his brother's place to be a political pawn and hostage, to be raised within the rival Scarlet Sect. Every day spent in the Scarlet Sect, Hayabusa lived by his brother's principles. He mastered his unique Shadow Shuriken technique and forged an unbreakable bond with Hanabi, a kunoichi of the Scarlet Sect. But when Hanzo's betrayal and his brother's disappearance shattered their hopes for peace, Hayabusa realized that the moonlight that had always guided him was gone. Yet, het gripped his blade firmly, determined to forge ahead through the shadows, following his brother's nindo.

Assassin · JungleHayabusa official portrait

Official portrait © Moonton

Combat sheet

HP2,270
HP regen7.4/s
Physical attack117
Physical defense17
Magic defense15
Movement speed260
Attack speed1.06/s
Attack speed ratio100%

Skills

4 skills

Ability index →
Passive

Ninjutsu: Trace of Shadow

Buff

Hayabusa's attacks apply a stack of Shadow Mark on hit (up to 4 stacks). Each stack lasts 6s and increases Hayabusa's damage to the enemy by 5%.

Skill 1
CD 430 Energy

Ninjutsu: Phantom Shuriken

DamageBuff

Passive: Hayabusa permanently gains 3% Spell Vamp. Active: Hayabusa throws three returning shurikens in the target direction, each dealing 220 (+75% Extra Physical Attack) Physical Damage to enemies hit and slowing them by 35% for 2s. Subsequent hits on the same enemy deal 70% less damage (only 50% less to creeps). He also restores 10 Energy when hitting non-minion enemies.

Skill 2
CD 1625 Energy

Ninjutsu: Quad Shadow

MobilitySummon

Hayabusa dashes in the target direction and releases four phantoms that travel in separate directions. The phantoms will remain at the end of their paths or attach themselves to the first enemy hero hit, dealing 130 (+30% Extra Physical Attack) Physical Damage and slowing them by 40% for 2s. Hayabusa will immediately stop if he hits an enemy hero during the dash. Use Again: Hayabusa teleports to a phantom's location and reduces the cooldown of Ninjutsu: Phantom Shuriken by 1s. If the phantom is attached to an enemy hero, he also deals 130 (+30% Extra Physical Attack) Physical Damage to the enemy.

Ultimate
CD 40

Ougi: Shadow Kill

Burst

Hayabusa blends into the shadows and launches 6 single-target attacks on enemies in the area, each dealing 130 (+30% Extra Physical Attack) Physical Damage. The attacks prioritize enemies with Shadow Mark and each will consume a mark to deal 90 (+40% Extra Physical Attack) extra Physical Damage. Shadow Kill does not apply Shadow Mark.

Counter / cooperate relationship

Matchups

Counters

Hayabusa counters squishy heroes that lack CC to shutdown the blinks from his 2nd Skill, and who are also easy targets for his Ultimate, such as Chang'e and Cecilion.

Countered by

Hayabusa is countered by heroes with targeted CC like Franco and Kaja who can lock him down before he can blink away.

Compatibility

Hayabusa works best with Fighters like Lapu-Lapu and Alpha who can initiate with him to quickly focus down key targets.

Best teammates

Official combos

Combos

TEAMFIGHT COMBOS

In teamfights, Hayabusa should use his 2nd Skill to hit an enemy with his phantom, then use his 1st and 2nd Skill on the target to apply Shadow Mark before unleashing his Ultimate. Afterwards, use his 1st Skill to finish off the enemy and escape with his 2nd Skill.

LANING COMBOS

In the laning phase, use Hayabusa's 2nd Skill to hit the enemy with a phantom, then strike with his 1st Skill, and use his 2nd Skill to blink away. Wait until Hayabusa's 1st Skill is off cooldown, then blink back to the enemy with his 2nd Skill and strike again with his 1st Skill followed by his Ultimate to secure the kill.

Sources