CharacterAssassinJunglePatch 2.2.16a

Helcurt

Helcurt, the Shadowbringer, is an assassin who plays in the Jungle.

Also known as Shadowbringer

Lore

The nightmare of the Abyss who's willing to betray anyone in order to survive. Born into the Styx Clan of the Abyss, Helcurt bore the stigma of his clan's betrayal against the Sovereign of the Abyss. Yet he joined the Tribunal, executing traitors for the very same Sovereign—even his own kin. The Styx Clan had betrayed their master, but in order to survive, Helcurt would even betray his own people. And when the clans of the Abyss rose against the Sovereign, it was Helcurt who struck the fatal blow. Indeed, he was born in darkness and walked among darkness. A traitor by birth, however, even a traitor has the right to live. He will survive, and no one will stop him.

Assassin · JungleHelcurt official portrait

Official portrait © Moonton

Combat sheet

HP2,440
HP regen7/s
Physical attack121
Physical defense17
Magic defense15
Movement speed255
Attack speed1.15/s
Attack speed ratio100%

Skills

4 skills

Ability index →
Passive

Shadow of Styx

Buff

Helcurt remains in Prowler state until spotted by the enemy team, gaining 15% extra Movement Speed, and continuously regenerating (+30% Total Physical Attack) HP if he has not dealt any damage. He gains 50% extra Attack Speed and 50% extra Movement Speed (decreasing over time) for 4s upon being spotted and leaves Prowler state 0.75s later. Any hero killed after being hit by Helcurt leaves a dark fog that explodes and spreads with a cooldown of 10s. Helcurt Conceals himself while within the dark fog.

Skill 1
CD 15

Hidden Terror

MobilityCC

Passive: When Helcurt is in the Prowler state, Terrify also affects enemy heroes hit and briefly reveals them. Its cooldown decreases 3 times as fast as normal. Active: Helcurt blinks to the target location and deals 150 (+70% Total Physical Attack) Physical Damage to enemies in the area, reducing their Movement Speed by 60% for 0.75s.

Skill 2
CD 4

Deadly Stinger

Burst

Passive: Helcurt gains 1 Deadly Stinger for every 1.5s spent in Prowler state or on each Basic Attack. Up to 5 Deadly Stingers can be stored. Active: Helcurt fires all Deadly Stingers forward, each dealing 180 (+50% Extra Physical Attack) Physical Damage to enemies (minions and creeps take only 70% of the damage). Deadly Stinger counts as a Basic Attack but cannot Crit.

Ultimate
CD 60

Dark Night Falls

BuffDebuff

Helcurt summons the Dark Night, reducing all enemies' sight range and blocking ally vision sharing for 3s. During Dark Night, Helcurt gains 40% extra Movement Speed. The Dark Night makes it easier for Helcurt to leave enemies' sight range.

Counter / cooperate relationship

Matchups

Counters

Helcurt can swiftly approach enemies with his mobility and quickly take down heroes like Layla, Chang'e, and Vale with his burst damage.

Countered by

Helcurt should avoid tank heroes that he can't burst down, such as Fredrinn, Belerick, and Gatotkaca. Once Helcurt is caught by their CC, they can make short work of him with their teammates.

Compatibility

Helcurt's Ultimate is a great tool to obscure the enemy's vision and makes it easier for him and his team to engage. Additionally, heroes with CC like Tigreal, Esmeralda, and Terizla work great with Helcurt to secure kills.

Best teammates

Official combos

Combos

TEAMFIGHT COMBOS

In teamfights, cast Helcurt's Ultimate to obscure the enemies' vision, then blink to their backline with his 1st Skill to hit with his Basic Attacks, and end with his 2nd Skill.

LANING COMBOS

In the laning phase, blink to the target using Helcurt's 1st Skill, then stack up stingers with his Basic Attacks and finish the combo with his 2nd Skill.

Sources