CharacterTankRoamPatch 2.2.16a

Belerick

Belerick, the Guard of Nature, is a tank who plays in the Roam.

Also known as Guard of Nature

Lore

A kind and fraternal elemental creature. The descendants of the ancient tribe were once guided by the voice of the ancient tribe to the western desert, where they overdrew on their life force and turned into an oasis, bringing hope to the desperate Minoan survivors, and later using their lives to save the tree of life of the elves, achieving rebirth.

Tank · RoamBelerick official portrait

Official portrait © Moonton

Combat sheet

HP2,460
HP regen8.4/s
Physical attack110
Physical defense15
Magic defense15
Movement speed250
Attack speed1.01/s
Attack speed ratio100%
Mana500
Mana regen4/s

Skills

4 skills

Ability index →
Passive

Deadly Thorns

Buff

Whenever Belerick takes 50 or more damage, he has a 25% chance to shoot the nearest enemy unit, dealing 55 (+5*Hero Level) (+ 1.8% of his ) Magic Damage (scales with level). This attack can be triggered once every 0.4s. His HP obtained from equipment and emblems is increased by 30%.

Skill 1
CD 860 Mana

Ancient Seed

CCAOE

Belerick releases vines in a designated direction, dealing 200 (+50% Total Magic Power) Magic Damage to enemies along the path and slowing them by 25%. Ancient Seeds left by the vines will erupt into thorns after 0.8s, dealing 200 (+50% Total Magic Power) Magic Damage to enemies on the path and taunting them for 1.2s. Deals 80% extra damage against Minions.

Skill 2
CD 1460 Mana

Nature's Strike

Speed UpHeal

Belerick gains 80% Movement Speed (decays over 2s) and enhances his next Basic Attack. The enhanced Basic Attack deals 300 (+60% Total Magic Power) Magic Damage and slows the target by 60% for 1.4s. Belerick also recovers HP equal to 240 + 10% of his . Each time Deadly Thorns is triggered, this skill's cooldown is reduced by 1s.

Ultimate
CD 50150 Mana

Wrath of Dryad

CCAOE

Belerick conjures spreading vines around him, dealing 100 (+30% Total Magic Power) Magic Damage to enemies in the area 4 times, taunting and slowing them for 1.5s.

Counter / cooperate relationship

Matchups

Counters

Belerick excels at controlling enemies at close range, making him a great counter against squishy Assassins who need to get close to deal damage, like Lancelot and Ling.

Countered by

Belerick is countered by heroes with long-range attacks like Valir and Xavier.

Compatibility

Belerick works well with heroes who can dish out a lot of damage against enemies CC'd by his taunt, such as Miya and Natan.

Best teammates

Official combos

Combos

LANING COMBOS

In the laning phase, use Belerick's 2nd Skill to close the distance with the opponent and slow them with his enhanced Basic Attack, then follow up with his 1st Skill to CC them.

TEAMFIGHT COMBOS

In teamfights, charge into the enemy formation with Belerick's 2nd Skill and taunt as many targets as possible with his Ultimate, then follow up with his 1st Skill to keep them taunted.

Sources