CharacterMarksmanGold LanePatch 2.2.16a

Natan

Natan, the Spacetime Walker, is a marksman who plays in the Gold Lane.

Also known as Spacetime Walker

Lore

The saviour who travels through time and space. A thousand years after falling into a deep slumber, the Lord of the Abyss and the Lord of Light awoke, and so the Endless War raged once more. Natan stood as Eruditio's leader, guiding the people in their search for hope in this world. Yet having faced numerous defeats he decided instead to cast his gaze not to the future, but to the past—by inventing a time machine. As the world teetered on the brink of destruction, his time machine finally reached completion as it absorbed the combined power of the Twilight Orbs; Natan stepped within, and started searching the past for a chance to save the world.

Marksman · Gold LaneNatan official portrait

Official portrait © Moonton

Combat sheet

HP2,260
HP regen6/s
Physical attack107
Physical defense16
Magic defense15
Movement speed245
Attack speed0.87/s
Attack speed ratio100%
Mana500
Mana regen4/s

Skills

4 skills

Ability index →
Passive

Theory of Everything

Buff

Natan gains a stack of Entanglement each time he or his Reverse-Clone hits an enemy with a skill (up to 6 stacks). Each stack lasts 2.5s and grants 7.5% Attack Speed and 5% Movement Speed. Natan's Basic Attack projectiles will return to Natan after reaching the maximum range, dealing an extra 30 (+50% Total Physical Attack) (+60% Total Magic Power) Magic Damage to enemies along the way (inherits a portion of Attack Effects). Hitting an enemy refreshes Entanglement's duration.

Skill 1
CD 850 Mana

Superposition

Burst

Natan shoots a dense mass of energy in the target direction, dealing 225 (+100% Total Physical Attack) (+120% Total Magic Power) Magic Damage to enemies in its path.

Skill 2
CD 1260 Mana

Interference!

CC

Natan launches a Gravitational Attractor in the target direction, dealing 150 (+50% Total Physical Attack) (+60% Total Magic Power) Magic Damage to enemies in its path and knocking them back. The Attractor detonates upon reaching the maximum range, dealing 30 (+10% Total Physical Attack) (+12% Total Magic Power) Magic Damage to nearby enemies and knocking them back.

Ultimate
CD 24100 Mana

Entropy?

SummonMobility

Natan summons a Reverse-Clone that lasts 10s at 6 units away. The Reverse-Clone copies his moves and attacks in reverse and inherits 35% of his Basic Attack and skill damage. Use Again: Natan switches places with the Reverse-Clone. Each cast reduces other skills' remaining cooldowns by 50%. The Reverse-Clone will disappear if Natan is too far away.

Counter / cooperate relationship

Matchups

Counters

Natan is strong against Tanks with low mobility such as Tigreal and Gatotkaca because he can easily avoid their control abilities with his UIltimate and get more hits in with his Basic Attacks on slower targets.

Countered by

Natan is countered by heroes with targeted control and high burst like Saber and Eudora that can lock him down and finish him off.

Compatibility

Natan's Ultimate allows him to blink a great distance, so he works best with initiator heroes such as Johnson and Alpha because he can dive with them and unleash a lot of damage.

Best teammates

Official combos

Combos

TEAMFIGHT COMBOS

In teamfights, summon a Reverse-Clone with Natan's Ultimate, then use his 2nd Skill followed by his 1st Skill to knockback and damage enemies, and finish with a barrage of Basic Attacks. Depending on the situation, Natan's Ultimate can also be used to chase or escape.

LANING COMBOS

In the laning phase, use Natan's 1st Skill and Basic Attacks to chip away at the enemy. When their HP is low enough, use his 2nd Skill to knockback the enemy and finish them off with Basic Attacks.

Sources