Skill 1Beatrix

Masterful Gunner

MorphBuff

Passive: Beatrix can carry 2 weapons at once, increasing her by 5. Active: Beatrix takes 0.5s to swap her primary weapon with the secondary weapon, gaining a new Basic Attack and Ultimate.

Cooldown 12

Related abilities

Passive

Bennett

Mechanical Genius

Buff

Beatrix's talent for mechanics allowed her to produce 4 weapons of truly awe-inspiring firepower. Bennett Basic Attack - Area Bombing: Bombards an area, dealing (+230% Total Physical Attack) - (+300% Total Physical Attack) Physical Damage to all enemies in range and slowing them by 40% for 0.5s (75% damage against creeps). Beatrix cannot Crit. She converts every 1% Crit Chance into 2 . She gains Spell Vamp equal to 100% of her Lifesteal.

Nibiru

Mechanical Genius

Buff

Beatrix's talent for mechanics allowed her to produce 4 weapons of truly awe-inspiring firepower. Nibiru Basic Attack - Rapid Fire: Fires a volley of 4 shots at the target, each dealing (+51% Total Physical Attack) - (+65% Total Physical Attack) Physical Damage (75% damage against creeps) and inheriting a portion of Attack Effects. Beatrix cannot Crit. She converts every 1% Crit Chance into 2 . She gains Spell Vamp equal to 100% of her Lifesteal.

Renner

Mechanical Genius

Buff

Beatrix's talent for mechanics allowed her to produce 4 weapons of truly awe-inspiring firepower. Renner Basic Attack - Longshot: Fires a powerful shot in the target's direction, dealing (+365% Total Physical Attack) - (+400% Total Physical Attack) Physical Damage to the first target hit (75% damage against creeps). This shot can be dodged or blocked by others. Beatrix cannot Crit. She converts every 1% Crit Chance into 2 . She gains Spell Vamp equal to 100% of her Lifesteal.

Wesker

Mechanical Genius

Buff

Beatrix's talent for mechanics allowed her to produce 4 weapons of truly awe-inspiring firepower. Wesker Basic Attack - Proximity Advantage: Fires 5 shots at the target, each dealing (+178% Total Physical Attack) - (+220% Total Physical Attack) Physical Damage (75% damage against creeps) and inheriting a portion of Attack Effects. Damage dealt to targets hit multiple times decays to 25%. Beatrix cannot Crit. She converts every 1% Crit Chance into 2 . She gains Spell Vamp equal to 100% of her Lifesteal.

Skill 2

Tactical Reposition

MobilityBuff

Beatrix rolls forward while fully reloading her current weapon.

Ultimate
CD 40

Bennett

Bennett's Rage

AOESlow

Beatrix focuses her rage and has Bennett rain down a bombardment on the target area 5 time(s). Each bombardment slows enemies by 40% and deals 580 (+225% Total Physical Attack) Physical Damage (this damage decays to 20% when hitting the same target multiple times), lasting 1s. This skill only deals 75% damage to non-hero units.

Nibiru
CD 40

Nibiru's Passion

AOE

Beatrix unleashes 10 volleys of bullets using Nibiru, each dealing 130 (+50% Total Physical Attack) Physical Damage. This skill only deals 75% damage to non-hero units.

Renner

Renner's Apathy

Burst

Beatrix calmly sets up Renner on the battlefield and takes aim. When releasing the skill, she deals 700 (+280% Total Physical Attack) Physical Damage to the first enemy hit. Beatrix can aim for up to 8s, and she can cancel it early to reduce the cooldown by 50%. This shot can penetrate Minions and only deals 75% damage to non-hero units.

Wesker
CD 20

Wesker's Elation

BurstAOE

Beatrix raises Wesker and fires off ultra bullets that deal 350 (+155% Total Physical Attack) Physical Damage each time they hit an enemy (the damage of subsequent hits on the same enemy will decay to 25%). This skill only deals 75% damage to non-hero units.

Special

Need Backup

Morph

Having escaped battle for 3s, Beatrix can call for her butler Morgan to provide her with a backup weapons crate. Beatrix must then choose two from the crate to serve as her primary and secondary weapons. Her weapon selection is interrupted if she commits any action or is controlled during this period.