CharacterMarksmanGold LanePatch 2.2.16a

Beatrix

Beatrix, the Dawnbreak Soldier, is a marksman who plays in the Gold Lane.

Also known as Dawnbreak Soldier

Lore

A confident inventor girl. A young inventor girl born with a silver spoon in her mouth. But she's a genius in more than just science: she excels in battle too, and joined forces with the Eruditio Rangers to shut down the 1718 Lab's plot.

Marksman · Gold LaneBeatrix official portrait

Official portrait © Moonton

Combat sheet

HP2,380
HP regen7.2/s
Physical attack115
Physical defense18
Magic defense15
Movement speed245
Attack speed1.07/s
Attack speed ratio100%

Skills

14 skills

Ability index →
Passive

Mechanical Genius

Buff

Beatrix's talent for mechanics allowed her to produce 4 weapons of truly awe-inspiring firepower. Renner Basic Attack - Longshot: Fires a powerful shot in the target's direction, dealing (+365% Total Physical Attack) - (+400% Total Physical Attack) Physical Damage to the first target hit (75% damage against creeps). This shot can be dodged or blocked by others. Beatrix cannot Crit. She converts every 1% Crit Chance into 2 . She gains Spell Vamp equal to 100% of her Lifesteal.

Skill 1
CD 12

Masterful Gunner

MorphBuff

Passive: Beatrix can carry 2 weapons at once, increasing her by 5. Active: Beatrix takes 0.5s to swap her primary weapon with the secondary weapon, gaining a new Basic Attack and Ultimate.

Skill 2

Tactical Reposition

MobilityBuff

Beatrix rolls forward while fully reloading her current weapon.

Skill 3

Renner's Apathy

Burst

Beatrix calmly sets up Renner on the battlefield and takes aim. When releasing the skill, she deals 700 (+280% Total Physical Attack) Physical Damage to the first enemy hit. Beatrix can aim for up to 8s, and she can cancel it early to reduce the cooldown by 50%. This shot can penetrate Minions and only deals 75% damage to non-hero units.

Skill 4

Need Backup

Morph

Having escaped battle for 3s, Beatrix can call for her butler Morgan to provide her with a backup weapons crate. Beatrix must then choose two from the crate to serve as her primary and secondary weapons. Her weapon selection is interrupted if she commits any action or is controlled during this period.

Skill 5

Mechanical Genius

Buff

Beatrix's talent for mechanics allowed her to produce 4 weapons of truly awe-inspiring firepower. Bennett Basic Attack - Area Bombing: Bombards an area, dealing (+230% Total Physical Attack) - (+300% Total Physical Attack) Physical Damage to all enemies in range and slowing them by 40% for 0.5s (75% damage against creeps). Beatrix cannot Crit. She converts every 1% Crit Chance into 2 . She gains Spell Vamp equal to 100% of her Lifesteal.

Skill 7

Tactical Reposition

MobilityBuff

Beatrix leaps nimbly forward, and fully reloads her current weapon.

Skill 8
CD 40

Bennett's Rage

AOESlow

Beatrix focuses her rage and has Bennett rain down a bombardment on the target area 5 time(s). Each bombardment slows enemies by 40% and deals 580 (+225% Total Physical Attack) Physical Damage (this damage decays to 20% when hitting the same target multiple times), lasting 1s. This skill only deals 75% damage to non-hero units.

Skill 10

Mechanical Genius

Buff

Beatrix's talent for mechanics allowed her to produce 4 weapons of truly awe-inspiring firepower. Wesker Basic Attack - Proximity Advantage: Fires 5 shots at the target, each dealing (+178% Total Physical Attack) - (+220% Total Physical Attack) Physical Damage (75% damage against creeps) and inheriting a portion of Attack Effects. Damage dealt to targets hit multiple times decays to 25%. Beatrix cannot Crit. She converts every 1% Crit Chance into 2 . She gains Spell Vamp equal to 100% of her Lifesteal.

Skill 12

Tactical Reposition

MobilityBuff

Beatrix rolls ahead sideways, and fully reloads her current weapon.

Skill 13
CD 20

Wesker's Elation

BurstAOE

Beatrix raises Wesker and fires off ultra bullets that deal 350 (+155% Total Physical Attack) Physical Damage each time they hit an enemy (the damage of subsequent hits on the same enemy will decay to 25%). This skill only deals 75% damage to non-hero units.

Skill 15

Mechanical Genius

Buff

Beatrix's talent for mechanics allowed her to produce 4 weapons of truly awe-inspiring firepower. Nibiru Basic Attack - Rapid Fire: Fires a volley of 4 shots at the target, each dealing (+51% Total Physical Attack) - (+65% Total Physical Attack) Physical Damage (75% damage against creeps) and inheriting a portion of Attack Effects. Beatrix cannot Crit. She converts every 1% Crit Chance into 2 . She gains Spell Vamp equal to 100% of her Lifesteal.

Skill 17

Tactical Reposition

MobilityBuff

Beatrix slides forward, and fully reloads her current weapon.

Skill 18
CD 40

Nibiru's Passion

AOE

Beatrix unleashes 10 volleys of bullets using Nibiru, each dealing 130 (+50% Total Physical Attack) Physical Damage. This skill only deals 75% damage to non-hero units.

Counter / cooperate relationship

Matchups

Counters

Beatrix is strong against heroes without movement abilities, as they can be easily hit by her skills, such as Hylos and Belerick.

Countered by

Beatrix is countered by high burst damage heroes with strong single-target CC, as they can catch her with a CC and burst her down. Such as Eudora and Ling.

Compatibility

Beatrix works best with tank heroes with good CC abilities, as they can help improve the accuracy of Beatrix's skills. Like Khufra and Atlas.

Best teammates

Official combos

Combos

TEAMFIGHT COMBOS

For teamfights, we recommend using Bennett as Beatrix's primary weapon and Nibiru as her secondary weapon. During a teamfight, Beatrix can use Bennett's Ultimate to strike the enemy team. Then she can use her 1st Skill to switch to Nibiru, and cast Nibiru's Ultimate to attack the enemy. She can finish off the enemy heroes with her Basic Attacks and her 2nd Skill.

LANING COMBOS

In the laning phase, we recommend using Renner as Beatrix's primary weapon and Wesker as her secondary weapon. She can use Renner's ranged Basic Attack to poke the enemy, and her 2nd Skill to reload and fire again. She can then switch to Wesker to finish off the target enemy.

Sources