Skill 2Gloo

Spread, Spread

CCAOE

Gloo splits into Goos, dealing 100 (+80% Total Magic Power) Magic Damage to enemies in a fan-shaped area and immobilizing them for 0.5s. For the next 4s, Gloo gains 10% Movement Speed and deals 80 (+15% Total Magic Power) Magic Damage every 0.25s to enemies it touches. If this skill hits a Goo, Gloo charges toward it, dragging enemies in its path along for a distance.

Cooldown 12Cost 80 Mana

Related abilities

Passive

Stick, Stick

SlowBuff

Gloo's skills apply a stack of Sticky to enemies on hit, decreasing their Movement Speed by 4% for 6s (up to 5 stacks). Each Sticky stack on an attacker reduces their damage dealt to Gloo by 3%.

Skill 1
CD 1025 Mana

Slam, Slam

AOECC

Gloo reaches out and slams the ground, dealing 80 (+80% Total Magic Power) Magic Damage to enemies hit. A Goo is left at the end location, which explodes after 3s, dealing 250 (+12% Extra Max HP) Magic Damage to nearby enemies and immobilizing them for 0.8s. Touching the Goo detonates it immediately and resets this skill's cooldown. Gloo also recovers 2.5% if the explosion hits an enemy (doubled if it hits an enemy hero).

Ultimate

Grab, Grab

AttachHeal

Unlocked when an enemy hero reaches max Sticky stacks. Gloo attaches itself to the target for up to 9s, recovering 20% . While attached, Gloo's Basic Attacks deal 30 (+50% Total Magic Power) (+6% Extra Max HP) Magic Damage, and it transfers 80% of the damage it takes (excluding Turret damage) to the host. If the host dies while Gloo is attached, this skill's cooldown is reduced to 5s.