Hanzo
Ninjutsu: Demon Feast
Burst
The skill can only be used on targets with max stacks of Dark Ninjutsu. When targeting a creep, Hanzo will immediately devour it and digest it over a period of time to recover 20% HP.
When targeting the Turtle, Lord, or enemy heroes, he deals 600 (+120% Extra Physical Attack) Physical Damage, recovers 150 (+80% Total Physical Attack) HP, and reduces this skill's cooldown by 60%.
Forbidden Ninjutsu: Soul Snatch
Damage
Hanekage dashes to an enemy hero, dealing 300 (+60% Extra Physical Attack) Physical Damage after a brief delay. Each stack of Dark Ninjutsu on the target increases this damage by 20%. At max Dark Ninjutsu stacks, he deals 12 (+3% Extra Physical Attack)% target's extra damage (ignores 30% of target's ) and recovers 150 (+80% Total Physical Attack) HP.
This skill can be cast on the Turtle or Lord (deals up to 1000 damage).
Hanzo
Ninjutsu: Dark Mist
AOESlow
Hanzo dashes in the target direction, leaving dark mist in front that deals 90 (+45% Extra Physical Attack) Physical Damage to enemies in the area every 0.5s, up to 5 times (this damage counts as Basic Attack damage but cannot Crit).
The dark mist slows enemies in the area by 40% and grants Hanzo 20% Movement Speed.
Forbidden Ninjutsu: Black Mist
AOECC
Hanekage dashes in the target direction, knocking enemies in his path airborne for 0.4s and dealing 405 (+45% Extra Physical Attack) Physical Damage (recovers 200 Energy if hitting an enemy hero), leaving a Dark Mist in the area he passes through.
The mist deals 135 (+45% Extra Physical Attack) Physical Damage to enemies in the area every 0.5s (up to 4 times). It also slows enemies in the area by 40%.
This damage is considered Basic Attack Damage, but cannot Crit.
Hanzo
Kinjutsu: Pinnacle Ninja
MorphMobility
Hanzo charges into battle as Hanekage, consuming 170 Energy per second. He gains 20 Energy when a non-hero unit dies nearby and 200 Energy when it's a hero. He gains 15 Energy when attacking a hero, and 45 Energy when attacking the Turtle or the Lord. When Energy runs out, Hanzo's body will be slowly drawn to Hanekage's position.
While in Hanekage form, Hanzo's body is invincible, while Hanekage ignores obstacles and gains 50% Movement Speed and 30% Attack Speed.
Use Again or Upon Death: Hanekage returns to Hanzo's body, recovering 360 (+100% Extra Physical Attack) HP and becoming untargetable during the return. If Hanekage is killed, Hanzo will be slowed by 50% and revealed for 6s, and the skill's cooldown will be doubled.
Ninjutsu Flee: Return
Hanekage returns to Hanzo's body and exits the Hanekage form.