CharacterFighterExp LanePatch 2.2.16a

Argus

Argus, the Dark Angel, is a fighter who plays in the Exp Lane.

Also known as Dark Angel

Lore

The angel who fell from light into darkness. Argus and Rafaela are a pair of twin angels. However, all the angels of legend were female, making Argus something an outcast. While the Monastery of Light utilized his powers to eradicate heresy, they have never acknowledged his existence. Argus came to despise humankind and saw them with utmost disdain. But during one battle, he came into possession of a Meteoric Sword in the midst of the fighting. The sword revealed that Argus was actually born a human, orphaned when his parents were slain by his own kind. Under the Meteoric Sword's Curse, he was overcome with resentment and fell into a demonic state, becoming the Dark Angel.

Fighter · Exp LaneArgus official portrait

Official portrait © Moonton

Combat sheet

HP2,450
HP regen8/s
Physical attack111
Physical defense21
Magic defense15
Movement speed260
Attack speed1.09/s
Attack speed ratio100%

Skills

4 skills

Ability index →
Passive

Warmonger

Buff

Malice Energy grants Argus an initial Crit Chance of 30%. Argus's Crits are converted into Demonic Slash, which ignores 30% of the target's , deals 90 (+25% Total Physical Attack) Physical Damage, and recovers 140 HP. Demonic Slash cannot Crit, but can still trigger Crit-related effects.

Skill 1
CD 12

Demonic Grip

MobilityDebuff

First Cast: Argus stretches out a demonic hand in the target direction, dealing 125 (+60% Extra Physical Attack) Physical Damage to the first enemy hero or creep hit, stunning them for 0.7s. Both Argus and the target are pulled toward each other, then the target is slowed by 40% for 2s. If no enemy is hit, Argus pulls himself toward the hand's destination instead. Use Again: Argus dashes and performs a wide slash, dealing 175 (+100% Extra Physical Attack) Physical Damage.

Skill 2
CD 8

Meteoric Sword

CCDamage

After a short charge, Argus thrusts his Meteoric Sword in the target direction, dealing 120 (+100% Total Physical Attack) Physical Damage. If this hits an enemy hero, Argus briefly stuns them and gains 30% Attack Speed for 3s. Meteoric Sword's damage also gains a 40% boost to Crit Chance and Crit Damage. Meteoric Sword counts as a Basic Attack and can trigger Attack Effects. Attack Speed shortens the charge time.

Ultimate
CD 45

Eternal Evil

Death ImmunityBuff

Argus removes all control effects, gains Death Immunity for 4s, and deals 300 (+180% Extra Physical Attack) Physical Damage to nearby enemies. This damage scales with Argus's lost HP, dealing up to 50% extra damage when his HP falls below 30%. When Death Immunity ends, Argus recovers HP equal to all damage dealt to enemy heroes during its duration. Passive: If Argus takes fatal damage while Eternal Evil is not on cooldown, he automatically enters Death Immunity.

Counter / cooperate relationship

Matchups

Counters

Argus counters heroes with poor mobility who cannot escape his attacks once he closes in, such as Gord and Aurora.

Countered by

Argus is countered by Tanks with high Physical Defense, like Gatotkaca and Tigreal, because a lot of his damage comes from Basic Attacks.

Compatibility

Argus works well with utility Supports like Angela and Rafaela who can provide extra Movement Speed and CC to allow Argus to stick to his targets and dish out maximum damage.

Best teammates

Official combos

Combos

LANING COMBOS

In the laning phase, use Argus's 1st Skill to close in on the opponent and slow them with his 2nd Skill while hitting with Basic Attacks. If the enemy tries to run, use the second cast of his 1st Skill to chase.

TEAMFIGHT COMBOS

In teamfights, use Argus's 1st Skill to pull himself towards the enemy formation, then use the skill again to dash into their backline. Next, slow the enemy with his 2nd Skill and use Basic Attacks until his HP is low, then pop his Ultimate and continue the assault with Basic Attacks.

Sources