CharacterAssassinJunglePatch 2.2.16a

Joy

Joy, the Flash of Miracle, is an assassin who plays in the Jungle.

Also known as Flash of Miracle

Lore

The "Child of Miracle" who returned to the Leonins after years of wandering. Agile and cunning, known as the most infamous "petty thief" in Lumina City, Joy had longed to have her stomach filled and her heart warmed. In a fortunate turn of events, Joy returned to the Leonins' land, her wandering heart healed by the simple and unconditional love of her kin. No longer afraid of losing love again, she vowed to protect those around her, to become the golden lightning.

Assassin · JungleJoy official portrait

Official portrait © Moonton

Combat sheet

HP2,519
HP regen7.8/s
Physical attack119
Physical defense20
Magic defense15
Movement speed260
Attack speed1.12/s
Attack speed ratio100%

Skills

4 skills

Ability index →
Passive

Humph, Joy's Angry!

DamageSpeed Up

Joy becomes Angry! each time her skill hits a non-Minion enemy, dealing 100 (+80% Total Magic Power) Magic Damage and increasing her Movement Speed by 60% that decays over 4s (hitting the Leonin Crystal will also grant the Movement Speed effect). This effect has a cooldown of 4s for each target. Joy's Basic Attack will deal 65 (+65% Total Physical Attack) (+65% Total Magic Power) Magic Damage.

Skill 1
CD 4

Look, Leonin Crystal!

Summon

Joy summons a Leonin Crystal at the target location, dealing 200 (+40% Total Magic Power) Magic Damage to nearby enemies and slowing them by 30% for 1s. The Leonin Crystal lasts up to 2s.

Skill 2
CD 0.132

Meow, Rhythm of Joy!

MobilityDamage

Joy dashes in the target direction, dealing 120 (+40% Total Magic Power) Magic Damage to enemies in her path. Hitting an enemy or the Leonin Crystal allows Joy to cast this skill again within 0.8s and gain 1 Beat Energy. Casting this skill on the beat increases the skill damage by 100% and grants a 80 (+60% Total Magic Power) shield that lasts 3s. This skill can be cast up to 4 times in succession.

Ultimate

Ha, Electrifying Beats!

AOESpeed Up

Joy gains 15 (+10% Total Magic Power) and 30% Movement Speed. Over the next 3s, she pulses 8 times, dealing 120 (+40% Total Magic Power) Magic Damage each time to nearby enemies. Each Meow, Rhythm of Joy! cast on the beat increases this skill's damage by 40%. If perfect rhythm is achieved by hitting every beat with Meow, Rhythm of Joy!, Joy also gains 40% Spell Vamp while this skill is active. This skill unlocks when Joy acquires Beat Energy. Casting this skill with 3 Beat Energy will remove all debuffs and make her immune to slow effects while this skill is active.

Counter / cooperate relationship

Matchups

Counters

Joy is strong against heroes that lack mobility or rely on CC, like Xavier and Vexana, because she has an easier time hitting them with her 2nd Skill while being immune to their CC's.

Countered by

Joy is countered by heroes that can restrict mobility skills, such as Minsitthar and Khufra, due to her kit's heavy reliance on her 2nd Skill.

Compatibility

Joy works best with heroes with that can provide powerful support or have strong initiation, like Angela and Hylos.

Best teammates

Official combos

Combos

TEAMFIGHT COMBOS

In teamfights, Joy should summon a Leonin Crystal with her 1st Skill and use it as a springboard for her 2nd Skill to enter the battle. Continue to chain her 2nd Skill on the beat to unlock her Ultimate. Finally, use her Ultimate to finish off the enemy.

LANING COMBOS

In the laning phase, Joy should place her 1st Skill on top of the enemy, then use her 2nd Skill to dash through both targets and continue to chain her 2nd Skill on the beat for damage.

Sources