CharacterTankSupportRoamPatch 2.2.16a

Minotaur

Minotaur, the Son of Minos, is a tank who plays in the Roam.

Also known as Son of Minos

Lore

Minoan prince determined to restore his homeland. In olden times, there was once a state named Minoa in Agelta Drylands. The prince of the state, Minotaur, fatally injured his father in a fit of rage, after which he exiled himself to the Minoan Labyrinth in shame and regret. When he stepped out of the Labyrinth again, he found his state had long perished, his kin long gone. With his teeth set, Minotaur embarked on the path to restoring his homeland to its former glory.

Tank · RoamMinotaur official portrait

Official portrait © Moonton

Combat sheet

HP2,750
HP regen8.8/s
Physical attack123
Physical defense23
Magic defense15
Movement speed260
Attack speed0.91/s
Attack speed ratio100%

Skills

4 skills

Ability index →
Passive

Rage Incarnate

Buff

After casting a skill, Minotaur gains Motivation, recovering HP equal to 5 (+1*Hero Level)% of damage taken from enemy heroes for 3s. Enraged State: Motivation HP recovery is increased to 200%.

Skill 1
CD 12

Despair Stomp

CCAOE

Minotaur jumps to the target location, dealing 325 (+60% Total Physical Attack) Physical Damage to enemies in the area and briefly knocking them airborne. Enemies hit will also be slowed by 40% while Minotaur enhances his Basic Attacks to deal 25 (+5% Max HP) extra Physical Damage for 2s. Enraged: Increases the AOE range and the damage dealt by 25 (+5% Max HP) Physical Damage.

Skill 2
CD 10

Motivation Roar

HealBuff

Minotaur heals himself and the nearby ally with the lowest HP, recovering 220 (+60% Total Magic Power) HP for both. He also recovers an additional 8% of his lost . Enraged: Minotaur heals himself and all nearby allied heroes.

Ultimate
CD 60

Minoan Fury

CC

Minotaur enters Enraged state and smashes the ground 3 times. The first 2 hits deal 180 (+85% Total Physical Attack) Physical Damage to nearby enemies and slow them by 60%, while the final hit deals 200 (+85% Total Physical Attack) True Damage and knocks targets airborne for 0.8s. Minotaur is immune to control effects during this attack. The Enraged state lasts 12s and enhances Minotaur's skills for the duration.

Counter / cooperate relationship

Matchups

Counters

Minotaur is strong against heroes that rely on chaining skills or attacks, like Paquito and Julian because he can interrupt their combos with his CC.

Countered by

Minotaur is countered by long-range Marksmen like Layla and Lesley since his lack of speed makes him an easy target.

Compatibility

Minotaur works best with burst damage Marksmen, such as Granger and Melissa, since his CC's give them more opportunities to deal damage.

Best teammates

Official combos

Combos

TEAMFIGHT COMBOS

In teamfights, use Minotaur's 1st Skill to jump in and knock enemies airborne, then use his Ultimate to keep them CC'd and enter Enraged state. Use his 1st Skill to knock enemies airborne again and continue with Basic Attacks. Use his 2nd Skill when he or his team needs healing.

LANING COMBOS

In the laning phase, use Minotaur's 1st Skill to knock the enemy airborne and reduce their Defense, then deal damage with his enhanced Basic Attacks. Use his 2nd Skill to heal him and his teammate to come out ahead in the trade.

Sources