CharacterTankMarksmanExp LanePatch 2.2.16a

Edith

Edith, the Ancient Guard, is a tank who plays in the Exp Lane.

Also known as Ancient Guard

Lore

Forsaken Warden with sealed memories. Created by the Ancient Ones, Edith was the Primal Warden that watched over the sealed Evil Gods on the Sanctum Island. Awakened and injured in an earthquake, she lost her memories and was saved by her foster father who made a living by selling scraps and continued to raise her for ten years. When she once again helped her foster father enter the temple to search for scraps, the guardian of the ruins—Elemental Giant Uranus was prepared to destroy the invaders. It was then that Edith remembered everything, but her humanity overpowered her divine nature, and she fought Uranus to protect her foster father. Just then, the Celestial Palace fell and the sealed Evil Gods scattered. Edith parted with her foster father, drove her Mecha, "Phylax" and set out on a journey to hunt down fleeing Evil Gods.

Tank · Exp LaneEdith official portrait

Official portrait © Moonton

Combat sheet

HP2,440
HP regen9/s
Physical attack110
Physical defense17
Magic defense15
Movement speed255
Attack speed0.93/s
Attack speed ratio100%

Skills

6 skills

Ability index →
Passive

Overload

Buff

After each skill cast, Edith and Phylax become Overloaded for 3s, during which all Basic Attacks will trigger chain lightning, dealing (+20% Total Magic Power) (+ 3 (+0.2*Hero Level)% target's ) extra Magic Damage to up to 4 enemies. Chain lightning damage against minions is increased to 150%.

Skill 1
CD 8.5

Earth Shatter

CCAOE

After a 0.75s delay, Edith controls Phylax to launch an earth-shattering blow in a designated direction, dealing 225 (+10% Max HP) Physical Damage to enemies hit (deals 120% damage to minions) and knocking them airborne for 0.8s. This skill can only be interrupted by Suppression.

Skill 2
CD 10

Onward

ChargeCC

Edith controls Phylax to charge in the target direction, dealing 90 (+3% Max HP) Physical Damage to enemies along the way. If Phylax hits an enemy hero during the charge, it will stop immediately and throw them over its shoulder, dealing 108 (+5% Max HP) Physical Damage.

Skill 3
CD 40

Primal Wrath

MorphBuff

Passive: When inside Phylax, Edith accumulates Wrath by dealing skill damage to enemies and taking damage (calculated before damage reduction). Active: Edith ejects herself forward from Phylax, knocking back nearby enemies and taking flight for up to 8s (gaining 30 Movement Speed). During this time, she gains new skills and can perform ranged Basic Attacks, each dealing 35 (+75% Total Physical Attack) (+25% Total Magic Power) Magic Damage. She also gains 350 (+5% Max HP) - 350 (+20% Max HP) extra shield, 50% - 150% extra Attack Speed, and 5% - 20% Hybrid Lifesteal based on accumulated Wrath, and converts each point of Extra and Extra into 3.5 .

Skill 5
CD 5

Divine Retribution

BurstAOE

Edith exacts Divine Retribution on a target area, dealing 170 (+40% Total Magic Power) Magic Damage to enemies hit and slowing them by 30%. She then continues to deal 68 (+16% Total Magic Power) Magic Damage to enemies in the area every 0.5s over the next 1.5s.

Skill 6
CD 10

Lightning Bolt

CC

Edith fires a Lightning Bolt in a designated direction, dealing 150 (+50% Total Magic Power) Magic Damage to the first enemy hero hit and immobilizing them for 0.8s.

Counter / cooperate relationship

Matchups

Counters

Edith is strong against heroes that are not very agile and on the fragile side, such as Zilong and Aulus, because her skills deal enough burst damage to eliminate them after connecting with her 2nd Skill.

Countered by

Edith is countered by Marksmen that can negate CC like Hanabi and Wanwan, since she will have a hard time locking them down.

Compatibility

Edith works best with heroes like Minotaur and Atlas that can more reliably CC a target first, allowing her to follow up with her own CC.

Best teammates

Official combos

Combos

TEAMFIGHT COMBOS

In teamfights, use Edith's 2nd Skill to toss the enemy behind her, followed by her 1st Skill to knock them airborne then immediately use her Ultimate. Now use Edith's 2nd Skill in human form to immobilize the target, followed by her 1st Skill for more damage, and secure the kill with enhanced Basic Attacks.

LANING COMBOS

In the laning phase, use Edith's 2nd Skill to toss the enemy behind her, then use her 1st Skill to knock them airborne and finish them off with enhanced Basic Attacks from her Passive.

Sources